Lucky patcher v6 5.1 for android download. All key features are listed separately for those who are eager to know.
Pokken Tournament is a game that somehow manages to be both weird and make sense at the same time. This started life out as an arcade game before making the jump to the Nintendo Wii U and then a special DX version for the Switch that included all of the DLC that was released for the Nintendo Wii U. The game was made by the folks at Bandai Namco who had success before with the Wii U version of Tekken.
This is a one on one fighting game where you play as a nameless Pokémon trainer who is trying to be the best. You know the deal by this point and Pokken Tournament is not trying to do anything special with the story, but that is cool with me. The basics are you want to beat the game with as many of the characters as you can, but there is nothing really special when you do.
Pokken Tournament is a fighting game that was developed by Bandai Namco Entertainment and it is like pokemon it different and released by 16 July 2015. The director of the game is Haruki Suzaki and platforms are Wii U, Nintendo Switch. Also, this game is Nominated for Best Fighting game. See more game: Fighting Game. Pokken Tournament Gameplay.
This is one of the best-looking Pokémon games that I have played. The roster is pretty stacked no matter what version you are playing and the Pokémon are all nice, large, and highly detailed. I was and still am very impressed with the way that the characters look. I always thought that the Wii Pokémon games looked good, but this takes things to a whole new level.As well as looking good, the Pokémon in Pokken Tournament move great too. Each one has different moves and they are all straight out of the other games.
The way that the game plays is rather interesting. The way you win is to be the last Pokémon standing. The interesting aspect of the fighting action is that the battles take place on two different fields of play. When the Pokémon are far enough apart, they have free run to move around the arena in full 3D. When you get in close there is a phase shift that brings the fighting to a more traditional 2D fighter. Both these aspects of the game work in their own right and the way they can shift multiple times per match makes things more fun and unpredictable.
As well as selecting a Pokémon, you also can select an ally. These help add to the roster, but they also give you an extra attack or some kind of buff which when used at the right time can make a real difference. The game is not very hard and you can play a great deal of it via button mashing, but that is part of the fun of the game. It is a fighting game that can be enjoyed by anyone no matter their age or skill level.
I would not say that Pokken Tournament is one of the greatest fighting games I have ever played, but it is still a great deal of fun. I have been playing this with my son first on the Wii U and then on the Switch and both versions of the game are fantastic and will provide a great number of laughs. It is a fun side Pokémon game and one that I hope we get a sequel to sooner or later.
Pros:
Cons:
On September 25, 2018, a new software update for Pokkén Tournament DX became available for download. Please take a moment to download and install this update while your Nintendo Switch console is connected to the Internet.
Click the version number below for information about the update. Each update also includes all previous updates.
Pokémon | Attack | Adjustments |
---|---|---|
Lucario | Grab Attack (Field Phase) | Fixed the issue causing a shortened stun duration when hitting Croagunk or Blastoise with a grab attack. |
Suicune | Burst Attack | Fixed the issue causing the game to transition into a cutscene after K.O.ing your opponent. |
Suicune | Counter Attack ~ Follow-up | Fixed the issue causing players to be unable to make follow-ups after a successful counter attack. |
Suicune | Midair Weak Attacks | Fixed the issue causing Suicune to perform a grab attack immediately after hitting with a midair weak attack. |
Gardevoir | Grab Attack (Field Phase) | Fixed the issue causing a shortened stun duration when hitting Croagunk or Blastoise with a grab attack. |
Weavile | Weak Attack ~ Strong Attack Follow-up (Synergy Burst Active) | Made the attack behavior align with the behavior when Synergy Burst is not active. |
Pikachu Libre | Weak Attack ~ Strong Attack Follow-up: Additional Attack. Stance Strong Attack: Additional Attack | We’ve made the inputs for additional attacks easier. In addition, if the inputs are completed with good timing, you will receive a power up. |
Pikachu Libre | Jumping Ranged Attack | We have extended the reach of the second attack. |
Pikachu Libre | Wild Charge (Enhanced) | Fixed the issue causing low attacks to be blocked until the enhancement wears off. We also fixed the issue causing the midair timing to be slower than the regular version of Wild Charge. |
Septile | Leaf Blade (Duel Phase) | Increased the stun duration for critical hits. |
Septile | Leaf Storm | Fixed the issue causing players to be unable to perform a recovery after being struck in midair under certain conditions. |
Shadow Mewtwo | Strong Attack | Increased the stun duration for critical hits. |
Shadow Mewtwo | Low Stance Strong Attack | Increased attack duration. |
Shadow Mewtwo | Grab Attack (Duel Phase) | We changed it so that the thunder would fade when a grab attack is performed at close range. |
Darkrai | Nightmare | Fixed the issue causing Darkrai to double-jump even when not under the positive status “Additional Jumps”. |
Croagunk | Poison Jab | Fixed the issue keeping status effects from taking effect on a hit. |
Croagunk | Thief | Fixed the issue keeping Croagunk from stealing Synergy Gauge or positive statuses from his opponent on a hit. |
Croagunk | Gunk Shot (Large Rock, Duel Phase) | Fixed the issue causing Croagunk to move in the opposite direction when he attacks with a large rock. |
Empoleon | Backward Strong Attack | Increased basic damage. |
Decidueye | Change Backward Weak Attack | Increased attack duration. |
Decidueye | Stance Strong Attack | We made changes to the trajectory of far attacks. |
Decidueye | Fix Acrobatics | Fixed the issue causing Decidueye to turn around after activating Acrobatics. |
Mega Rayquaza | Dragon Ascent | Fixed the issue causing the number of hits to change depending on which character is summoned. |
Pokémon | Attack | Adjustments |
---|---|---|
All Battle Pokémon | System | Fixed an issue that caused Support Pokémon to be called and Synergy Burst to be activated simultaneously when players press L and R while being hit with an attack that does not cause hit stun. |
All Battle Pokémon | Double Jump | Fixed an issue where players couldn’t double jump diagonally after certain actions in Field Phase. Fixed an issue where players couldn’t double jump while affected by a positive status increasing their number of jumps. |
Lucario | Forward Weak Attack | Fixed an issue that allowed Lucario to move during a Burst Attack’s animation when hit by a Burst Attack with specific timing. |
Machamp | Burst Attack | Fixed an issue that allowed opponents to move during its Burst Attack’s animation. |
Suicine | Aurora Beam | Fixed an issue where an Aurora Beam to the left or right couldn’t be used from a canceled Ranged Attack. |
Gengar | Permeate | Fixed an issue that allowed players to use Permeate again after using Permeate, double jumping, and then using a Jumping Ranged Attack. |
Chandelure | Overheat | Fixed an issue where Chandelure did not turn black when affected by a negative status when its action was interrupted by an opponent’s attack. |
Chandelure | Forward Strong Attack (Synergy Burst active) | Fixed an issue that caused its stats to change after using Burst Attack. |
Garchomp | Dragon Claw (Field Phase) | Fixed an issue where players couldn’t transition to Running Stance when canceling a Ranged Attack into this move. |
Empoleon | Grab attack (Duel Phase) | Fixed an issue where some attacks would combo after a Phase Shift. |
Scizor | Metal Claw | Fixed an issue where some attacks would combo after a Phase Shift. |
Scizor | Bug Bite to dash step | Fixed an issue where Duel Phase moves could be used after a Phase Shift. |
Decidueye | Razor Leaf to Soaring Stance to dash step | Fixed an issue where players could double jump even if they were not affected by a positive status increasing Decidueye’s number of jumps. |
Decidueye | Soaring Stance | Fixed an issue where players temporarily lost control of the Pokémon after it was hit by an attack with specific timing. |
Decidueye | Soaring Stance to Strong Attack | Fixed an issue where when only the first hit connected, opponents were unable to move even after the hit stun had finished. |