In order to run graphics programs under Dev-C you have to download WinBGIm files. Download the files listed below. Graphics.h (download to C: Dev-Cpp include) libbgi.a(download to C: Dev-Cpp lib) Once you download the files. Now you have to place into the correct location in Dev-C installation folder. Try to locate include and lib folder under your dev-cpp installation. Librivox Free Audiobook. Graphics In Dev C by sanat adhikari. Publication date 2018-05-07 Usage. DOWNLOAD OPTIONS download 1 file. Unable to run the graphics from following process in DEV C. I installed from the Version 4.9.9.2 Setup File. Download graphics.h to the include/ subdirectory of the Dev-C directories. Download libbgia. Unfortunately, graphics.h is a Borland specific library and cannot be used with Dev-C. Fortunately, a benevolent soul by the name of Michael Main has modified a BGI emulation library for Windows applications to be used under MinGW (and therefore Dev-C) which he has aptly named WinBGIm. The files we need are. This BGI library is renamed as WinBGIm. Now you can use all the borland specific functions under Dev-C. Installation In order to run graphics programs under Dev-C you have to download WinBGIm files. Download the files listed below. Graphics.h (download to C:Dev-Cppinclude) libbgi.a(download to C:Dev-Cpplib) Once you download the files. C graphics programming. Perhaps, the capacity of C to perform fast graphics display has contributed to the popularity of C in graphics and game programming. In this section, you will learn basic C graphics programming. This part is a good place to start learning graphics.
C graphics using graphics.h functions or WinBGIM (Windows 7) can be used to draw different shapes, display text in different fonts, change colors and many more. Using functions of graphics.h in Turbo C compiler you can make graphics programs, animations, projects, and games. You can draw circles, lines, rectangles, bars and many other geometrical figures. You can change their colors using the available functions and fill them. Following is a list of functions of graphics.h header file. Every function is discussed with the arguments it needs, its description, possible errors while using that function and a sample C graphics program with its output.
1. Drawing concentric circles
#include <graphics.h>int main()
{
int gd = DETECT, gm;
int x =320, y =240, radius;
initgraph(&gd,&gm,'C:TCBGI');
for( radius =25; radius <=125; radius = radius +20)
circle(x, y, radius);
getch();
closegraph();
return0;
}
2. C graphics program moving car
#include <graphics.h>int main()
{
int i, j =0, gd = DETECT, gm;
initgraph(&gd,&gm,'C:TCBGI');
settextstyle(DEFAULT_FONT,HORIZ_DIR,2);
outtextxy(25,240,'Press any key to view the moving car');
getch();
for( i =0; i <=420; i = i +10, j++)
{
rectangle(50+i,275,150+i,400);
rectangle(150+i,350,200+i,400);
circle(75+i,410,10);
circle(175+i,410,10);
setcolor(j);
delay(100);
if( i 420)
break;
if( j 15)
j =2;
cleardevice();// clear screen
}
getch();
closegraph();
return0;
}
Most of the functions are two dimensional except bar3d which draws a 3d bar, you can also implement these functions using already existing algorithms. You can also use these functions in C++ programs. You can use these functions for developing programs in Windows 7 and Vista using Dev C++ compiler. For that you need to download an additional package WinBGIm, download WinBGIm. Now open Dev C++ compiler go to Tools->Package Manager, use install button and then browse the package location. Now create a new project and select WinBGIm. This library also offers many functions which can be used for image manipulation, you can open image files, create bitmaps and print images, RGB colors and mouse handling.
Creating 2D graphics programs under DOS is easy if you’re using [turbo c]. There is library file called graphics.h that does the tiresome work for you. But unfortunately this library is borland specific you can’t use it on other compilers.
Even though some peoples somehow managed to port it outside the turbo. Call of duty mw3 zone folder download. Some people hacked their own version of graphics.h. One such person is Micheal main, he ported some of borland graphics functions and library.
Micheal main modified BGI library for windows application to be used under MinGW. This BGI library is renamed as WinBGIm. Now you can use all the borland specific functions under Dev-C++.
Installation
In order to run graphics programs under Dev-C++ you have to download WinBGIm files. Download the files listed below.
Once you download the files. Now you have to place into the correct location in Dev-C++ installation folder. Try to locate include and lib folder under your dev-cpp installation. Move these files under the respective folder of include and lib. like e.g. D:Dev-cpp include & D:Dev-cpplib .
Configuration
At last step you’ve downloaded & installed the WinBGIm, now you have to configure it to use under Dev-C++. You’ve to set some project options in Dev-C++ in order to run WinBGIm references properly.
Follow the steps below to set proper project options for WinBGIm.
1. Go to the “File” menu and select “New”, “Project”,Choose “Empty Project” and make sure “C++ project” is selected. Give your project suitable name and click on “Ok”.
OR
1. You can create individual C++” source file” instead of “project”. Go to the “File” menu and select “New Source File” OR Go to the “Project” menu and select “New File”.
2. Go to “Project” menu and choose “Project Options”.
3. Go to the “Parameters” tab.
4. In the “Linker” field, enter the following text:
5.Click “Ok” to save settings.
Now you’ve done with the configuration for WinBGIm. Please make sure you’ve done this step properly otherwise compiler will flag error.
Testing & Debugging
Now let’s write a small program to test how WinBGIm works. Here is the source code for the program. Type it down,save it with .cpp extension and compile and run to see the results.
#include <graphics.h>
#include <iostream>
using namespace std;
int main()
{
initwindow(800,600);
circle(200,300,600);
while(!kbhit());
closegraph();
return 0;
}
This is the program for displaying circle with respective parameters on window of size 800×600.This window will close when you press any key.If you’ve made settings correctly then you can view the graphics,without any problem.
What’s included ?
All the borland graphics batteries included, plus some additional written by other contributors of WinBGIm. With WinBGIm you can use most of the borlands graphics function & RGB colors. You can also use detectgraph() and initgraph() or you can use new function called initwindow(). You can even use some of the old mouse function such as int mousex() & int mousey() along with getmouseclick() & clearmouseclick(). For keyboard functions,you don’t have to include conio.h some of the functions are supported without it like void delay(int millisec),int getch( ),int kbhit( ).
If you want to capture the screen where you’ve created your graphics. You can do it with help of these functions getimage(),imagesize(), printimage(), putimage(), readimagefile() ,writeimagefile().
Help & Support
If you’re into some trouble with installation & configuration,then please post your questions here. But please don’t post homework problems or your custom projects.Google groups is the right place to get answers in such cases. You can even get lot of support with WinBGIm and Dev-C++ at Google groups. If you want to read about the WinBGIm documentation & FAQ.
If you’ve any question or suggestion then don’t hesitate to post it here.If you know any alternative than WinBGIm,please post about it here.